This week myself and three other members met with another GMAP professor to discuss our game and its mechanics. We got a lot of useful information out of this meeting and caused a lot of massive changes in our game. We had two more meetings during the week where we discussed all the changes that were being made. It was a great week and we got so much done during our two meetings.
Positive: We sat down with a great game designer who gave us a lot of feedback and made us think about certain mechanics in new ways. This really benefitted the game since now we really are focusing on the main mechanic of our game which is the floating islands. We cut back on a lot of ideas so we believe we are no longer over scoping our project. Negative: I spent the entire time in meetings and figuring out what changes the idea needs. I did not start working on any concept art yet which I wanted to try to do. While we cut back on a lot of things we also added some very difficult things to do so that might come back to bite us in the ass.
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