This week, I was one of the team members who met with a GMAP professor to get some insight on how we can revise our game concept to make it more interesting. The ideas we came up with are great and I think we are now heading in a really good direction in terms of design. While I’m elated that we boiled down our concept, it was a little rough due to the amount of discussion that had to take place within the team so that everyone had their say. I also worked on concept art this week, and got my ideas for monoliths and team bases down on “paper”. They are a little rough for now and I still need to go back and revise them to accommodate critique from professors and the team. Pros: We met with a great designer and really boiled down to the main ideas of our game, which I think will really benefit us in the long run. I think the game is heading in a great direction and can't wait to work on it further. Cons: A rather large monkey wrench was thrown into the pre-production phase which is going to make course correcting challenging. Also, a rather large amount of work is still needed to nail down how our game is going to look. That's me for this week folks, see you later...
-Matt
0 Comments
Leave a Reply. |
Write something about yourself. No need to be fancy, just an overview. Archives
January 2017
Categories
All
|